Bring your 3D characters to life using any video source. Upload shots you’ve made or YouTube videos. Our AI captures the keyframes in seconds while retargeting the motion to your character rig.
PixCap is a fully browser-based editor for 3D animation. Our editor comes with forward and inverse kinematics, a powerful graph editor, and easy editing of animation data. No downloads, no installations. Organize and store everything online.
Co-edit, comment, and collaborate on 3D scenes with your team or clients in real-time. Spend less time waiting for renders, emails, and attachments.
Get inspired by full projects and animations from the community, and use them in your work.
PixCap supports FBX and GLTF, the main industry-standard formats. Import and export to your favorite game engine and 3D software.
Animating is an incredibly tedious and time-consuming task. On average, it takes an hour of work for a single second of character animation. With that in mind, it’s no wonder video games and animated films take years to create.
Whether it’s film, game development, virtual reality, or countless other uses, the demand for animation has never been higher. Let’s take a look at the top 5 uses of 3D animation in 2021.
The 3D pipeline is fragmented and complex, involving several steps such as modeling, texturing, rigging, animating, lighting, rendering, etc. Each step takes months just to learn the nuances, not to mention code. Various software has become industry standard by specializing in parts of the pipeline (e.g. Zbrush for modeling and sculpting, Cinema4D for mograph, Blender/Maya for general purpose, etc). At PixCap, we decided to focus on animation because it is arguably the most difficult step that also happens to involve a lot of feedback and iteration, making a simpler and collaborative solution much more valuable.